Archive for the 'games' Category
i’m currently taking a break from my day-long coding session and have found something (a game!) that i simply must share…
night of the cephalopods! a self-described “terrifying experiment in narrative excess” is a work of sheer brilliance! in its current version, the game-world is a bit small, but that is far besides the point. as […]
amos and i started playing mechwarrior 3050 a while back, and after hearing the news of a crysis total conversion mechwarrior mod we figured the time was right to complete this 95 snes title. the co-op mode for this game is kind of strange… one player (amos) controls the legs of your mech while the […]
someone needs to port scummvm (script creation utility for maniac mansion) to the ipod touch. think about it… your on the subway/bus/car/plane/sidewalk having a wicked awesome time playing classics like sam & max hit the road, day of the tentacle, full throttle, the dig (and yes, the list of great scumm games goes on and […]
AboutYou are currently browsing the coastwise weblog archives for the 'games' category. Longer entries are truncated. Click the headline of an entry to read it in its entirety. |
||||