thoughts about p2
Published at 6:10 pm on January 24th, 2008 in Uncategorizedi’ve now attributed this train of thought with the code “p2″
p2 = learn’ed ai partners for videogames
recall: probably ships with a base level of knowledge and quickly adapts to your skill level; learns your play style over longer timeframe. multiple genres of games or maybe specialized (eg. fps p2, rpg p2, rts/sts p2). specialized hardware (neural net cards). removable media?
contn’:
able to switch between styles of competitive play. by learning its user’s style, can play in a similar way (same performace, same style) or can be told to play in a complimentary style (same performance, opposite style…). takes advantage of user’s weaknesses etc.
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