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	<title>Comments on: surreal-time stategy game</title>
	<link>http://dotbmp.com/coastwise/2008/01/17/surrealtime-stategy-game/</link>
	<description>drafts and notes</description>
	<pubDate>Sun, 20 May 2012 06:20:31 +0000</pubDate>
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		<title>By: coastwise</title>
		<link>http://dotbmp.com/coastwise/2008/01/17/surrealtime-stategy-game/#comment-2</link>
		<dc:creator>coastwise</dc:creator>
		<pubDate>Fri, 18 Jan 2008 07:48:23 +0000</pubDate>
		<guid>http://dotbmp.com/coastwise/2008/01/17/surrealtime-stategy-game/#comment-2</guid>
		<description>time travel could also cost something (resource, spell power, etc) to perform, or even to sustain... once the energy used to separate the timelines is used up, they collapse in on each other

one would also need to consider the idea of being able to gather a massive army of a single guy, and what happens when one dies...</description>
		<content:encoded><![CDATA[<p>time travel could also cost something (resource, spell power, etc) to perform, or even to sustain&#8230; once the energy used to separate the timelines is used up, they collapse in on each other</p>
<p>one would also need to consider the idea of being able to gather a massive army of a single guy, and what happens when one dies&#8230;</p>
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