Archive for January, 2008
a previously assumed-to-be-human consciousness realizes that it is in fact not. whether or not it is the first of such “artificial” (but equally legitimate) consciousnesses, or that experiencing human life (or memories?*) is part of the development process for all post-human intelligence is indeterminable.
it notices that its initial strategies for a given problem seem to […]
ok, so a year (+) ago, my plans for discourse was to make a java front end that hooked up to an extended xmpp (jabber) server so i could harness all of its publish/subscribe/data pushing capabilities.
well according to this article i was on the right track. it actually links to another article that talks about […]
i’ve now attributed this train of thought with the code “p2″
p2 = learn’ed ai partners for videogames
recall: probably ships with a base level of knowledge and quickly adapts to your skill level; learns your play style over longer timeframe. multiple genres of games or maybe specialized (eg. fps p2, rpg p2, rts/sts p2). specialized hardware […]
Gödel, Escher, Bach: is really long… i’m so psyched
0 Comments Published at 8:56 am on January 23rd, 2008 in Uncategorizedi recently finished The Atrocity Archives by Charles Stross (amazing! thanks matt) and last night i was trying to decide what i should read next. i’ve been meaning for the longest time to get a start on the reading list for cogs next year, but y’know… anyway, i thought this would be a great start. […]
now with vitamins A, C, E, B12 and R!
and if little bobby doesn’t want his vita-bacon, try our new chocolate flavoured syrup-bacon! goes down smooth
- Matros McBrehmoe
while driving back to toronto…
0 Comments Published at 11:59 am on January 21st, 2008 in Uncategorizedi looked out the window and saw a really cool scene. it was late at night, driving between populated areas so the only light on the landscape was from the full moon in the clear sky. everything was lit in that pale light powerful enough to cast shadows.
along this stretch of highway there was an […]
so matt and verg are totally into it. ideas we came up with:
time travel destination could be random, to help prevent the simple task of wiping off starting armies with a single hero from the future.
when you arrive in the past, your own team treats you as a threat and fights you too… if you […]
game idea while playing heroes2
0 Comments Published at 12:04 pm on January 17th, 2008 in Uncategorizedlast night, the boys were playing heroes of might and magic 2 (voted 6th best pc game of all time in 1997) and - when confronted with situation requiring a much, much larger army - jokingly suggested that in 40 turns from now, i’d just send a massive army back in time: problem solved.
then i […]
here is an idea for a story i thought of when looking out the window at the poor excuse for a winter we have here in mid-january
in the near future, the world is f*cked. the worst fears of global warming have come true. The near exhaustion of the world’s usable supply of oil as well […]
a note to any potential readers (tho there shouldn’t be any…)
0 Comments Published at 2:48 am on January 14th, 2008 in Uncategorizedthe musings found here are not to be taken as my personal beliefs by any means. uploading the previous post, it dawned on me that i should include a kind of disclaimer.
this is simply a place where i can store my various brainstormings and access them from anywhere… a supplement to my various physical notebooks.
basically, […]
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